Milan Nankov – Blog

Unit Testing Games (Part 1) – Vectors and Transformations 2008/11/25

Test driven development and testing in general are mandatory techniques if you are serious about the code that you create. That is especially true in game development where almost every piece of code is very complex. In this first post about testing I will give you a little insight about testing vectors and transformations.

The code that I am going to provide is written for the XNA framework and the Visual Studio testing framework but the concepts that are described in this post can be applied to any game development and testing platforms. Read more…

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