Tag Archives | Game Development

Unit Testing Games (Part 1) – Vectors and Transformations

Test driven development and testing in general are mandatory techniques if you are serious about the code that you create. That is especially true in game development where almost every piece of code is very complex. In this first post about testing I will give you a little insight about testing vectors and transformations. The [...]

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Best books about game development

Since this is my first post I’ve decided to start off with a post that would help anyone that is just starting with game development and is looking for the right books that will get him going. There are primarily two problems of finding good books about game development. First there are many of them [...]

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© Copyright 2011, Milan Nankov

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